Translate

Saturday, 22 September 2018

The Invisible Vista


Lady Marthorn sat looking out of her window with her eyes fixed on the invisible vista that only she could see.

Her ghost bore no lament or unease - she was truly a soul 'at peace', and with a countenance that was as serene, as it was beautiful.

Kashmir blue sapphires littered her deep violet tunic, and a single pearl sat at her throat, haloed in gold.

She chose to stay in her home, to watch over the hills of Basingstoke - a task made all the more significant now with Puck's return.

-Gabriel Brunsdon, Puck in Hell, Azlander Series

Thursday, 20 September 2018

Chapter 41, Puck in Hell, Azlander Series


Puck by hymnself. Puck falls in love with a mortal girl as she lay dying. He follows her soul into the Heavens and beyond.
-By Gabriel Brunsdon

Wednesday, 19 September 2018

Pageants of Facade

Eric Kincaid
The Fey could not understand why the mortal world puts so much faith and measure into exterior veneers and the pageants of facade.

However, the mind of the game-world is a place where Mortals invest and project much thought and energy into something that has no parent life behind its imaginations.

It is an activity that is shielded and concealing their inner works so effectively that it cannot be esoterically penetrated by the spiritual beings that look try to look in.

They view the images of the characters in the virtual games as discreetly separated, almost spectre-like, from the real people controlling them.

The membrane of the game veils the connection. The Fey cannot penetrate what lies behind the true and false realities of virtual life and this bothers them terribly - just as a ghost in our world frightens us when it lacks soul.

They are so perplexed and vexed by this 'hollow world' that the beings of the Plant Kingdom would ordinarily have nothing to do with the virtual world whatsoever. Their natures are dismissive of its activity and this therefore was a very rare occurrence for Puck and his team to have become involved at all.

-Gabriel Brunsdon, Puck in Hell, Azlander Series

Tuesday, 18 September 2018

Virtual Worlds & the Fey

The virtual world was entirely abstract to Puck and his kind. Interactions were nonsensical and incomprehensible to these reality-based beings.

For it is that they hold the vision to perceive things as they are, and meet with them according to the spirit within.

Although it is known that things are not always as they seem, their gift of perception esoterically can divine what something, or someone, is or isn't. In their eyes, appearance is life's artistry, and clothes the spirit within.

The ways in which the outer appearances can change and present differently, do not count as being important to the intrinsic reality at all. They expect variance, and read the unseen most naturally.

-Gabriel Brunsdon, Puck in Hell, Azlander Series

The Crest of a Flaming Golden Tree

The plan was to infiltrate the game, implanting their own Avatars who could morph the Pukes into characters of their own. Very soon the Pukes became Punks and the millions cloned an army, overtaking the entire WAR format.

Marsden could not stop this advance, as each Punk was created with a slight variance to his own code, and as soon as a player hit one he regenerated two or more of the same, and this process repeated endlessly.

In no time at all the game of WAR was filled with the Elvish Avatars who wore a halo of light about them and the crest of a flaming golden tree upon their armoured breasts.

-Gabriel Brunsdon, Puck in Hell, Azlander Series

Monday, 17 September 2018

Nervina's Attachments


Puck's Chief designer and technician was Nervina, who came from two distinguished families - Sage and Valerian. He was the key player in writing the reformed script that was needed to work its way past the server, allowing now a direct feed for them into the WAR portal.

Nervina was incredibly proud of being on a first name basis with the Elvish muse Glok, who had personally worked the concept of the eye-phone ... (Glok's family tree was the Apple and there was no coincidence there in the naming).

It took thousands of generated attempts over several months, yet still security had blocked them from advancing further.

They could not yet infiltrate the identification markers for the game to accept new members, until Marvin (an associate Troll) devised a trojan that piggy-backed onto an existing member's identity during a currency exchange.

At the exact point where the system deferred out to the daily external currency rates, they could enter during that half-second pause completing the transaction.

And so when a player converted their WAR funds into Euros or Renminbi the adjustment add-on intercepted, making its way into the system without detection.

This meant now that the signature IDs could convey an agent of theirs, when passing through the server's main gateway. The whole sequence was slightly complex, causing screens to freeze and requiring reboots, however, Nervina's attachments were now making their way into the game by the thousands successfully.

-Gabriel Brunsdon, Puck in Hell, Azlander Series

Sunday, 16 September 2018

Bribing these Guys was Easy


Puck had recruited thirty of the best tech-heads, geeks, elves and trolls to find a viable pathway into the cyber game-space where his alter ego was performing atrocities, and being fired at hourly.

Hacking into WAR's main server was no problem, as Puck’s crew already knew the Trolls that were in charge of the back-end operations controlling the site.

All electrically powered devices within the material world have beings that live on their host - they exchange energies within the electrical fields feeding on power that is used there.

Bribing these guys was easy. There was a small cargo of Illuminum (an electrically charged rock similar to Aluminium, and very popular in the Underworld) exchanged for a worm hole for the crew to enter in by.

-Gabriel Brunsdon, Puck in Hell, Azlander Series