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Saturday, 11 August 2018

String Chips


WAR had developed a form of identification within the game they named 'string'. String was similar to a barcode, yet far more complex - using scanners on phone apps that could differentiate colour. String code was a series of incremental colours that could be translated into country, sex, member, number etc. - it also could update financial and status details, with the information concealed from the general players.

Their technology was 'smell' sensitive also - engineered with a code that could identify hyper-aromatic keynotes of the person to which they belonged. It refused to scan unless they were coupled with the exact person to whom it had signature coded in this way. This capability was unique to the Company.

The String Chips were coiled into flat discs and no bigger than a single centimetre. – Already a tenth of the world was embedded and catalogued this way. The ID was compulsory for a player to be part of the game – and whether online or in person, it came with fabulous discounts in every store and service available.


-Gabriel Brunsdon, Puck in Hell, Azlander Series



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